jump to navigation

afsart: mask April 24, 2010

Posted by afsart in artwork.
trackback


afsart: mask, originally uploaded by afsart.

This model is an abstraction of a mask form. It is an extension of my continuing explorations of polygonal modeling techniques in maya. This geometry began as a cube primitive that was articulated using surface extrusions and polygonal bridges. FFD and Twist deformations were used to further transform the form that was then subdivided to add more detail.

Advertisements

Comments»

No comments yet — be the first.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: